How to create a “high quality” easy problems

I uploaded a YouTube video on how to create “high quality” easy problems, guiding movement with footwork, how to distinguish between good and bad problems, tips on route setting and how to practice.

I mentioned easy problems in my last live streaming route setting, which was well received, so I thought about easy problems again and put together this video in my own way.

You can use YouTube’s automatic translation feature, which I think works about 70% of the time. I hope…

This kind of “thinking” tends to be sent out to justify what you are doing, so I tried to be as specific as possible, paying attention to this point.

The basis of the problem is footwork. I think we hear that a lot. However, we don’t often talk about what elements make up footwork and what elements we need to pay attention to in order to create it.

This is why I also use a specific approach to explain the elements of footwork that determine the quality of easy problem.